64-bit SheepShaver and slirp

About SheepShaver, a PPC Mac emulator for Windows, MacOS X, and Linux that can run System 7.5.3 to MacOS 9.0.4.

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andreas_g
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Location: Austria

64-bit SheepShaver and slirp

Post by andreas_g »

Hello all!

I have a question regarding slirp in SheepShaver. As far as I know the slirp library won't work in 64-bit mode on UNIX-like systems. But SheepShaver obviously can run 64-bit. I am working on an emulator and want to use slirp for networking. I tried to use SheepShaver's version of slirp, but it won't work in 64-bit mode for me.

How is this made to run in SheepShaver?

Regards,

Andreas
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Cat_7
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Re: 64-bit SheepShaver and slirp

Post by Cat_7 »

Hi,

SheepShaver fixes to support 64 bit are described here:
https://github.com/cebix/macemu/pull/55

Best,
Cat_7
andreas_g
Student Driver
Posts: 20
Joined: Thu Dec 02, 2010 5:50 pm
Location: Austria

Re: 64-bit SheepShaver and slirp

Post by andreas_g »

Thank you for the quick reply! The changes do not seem to be in the cebix/macemu source repository. Simply adding the patch does not seem to work.
Is the code, that was used to compile the latest version of SheepShaver available somewhere?
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Cat_7
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Re: 64-bit SheepShaver and slirp

Post by Cat_7 »

Hi,

That repo contains the latest code.
https://github.com/cebix/macemu

But as you can see some patch suggestions haven't been merged.

Best,
Cat_7
andreas_g
Student Driver
Posts: 20
Joined: Thu Dec 02, 2010 5:50 pm
Location: Austria

Re: 64-bit SheepShaver and slirp

Post by andreas_g »

Thank you very much! Obviously i made a mistake while trying to add the patch for the first time. Now it works properly.
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