I can't get Maximum graphics resolution to work correctly in Sheepshaver. I'm running Sheepshaver 44 SDL on Ubuntu.
Here is what I'm trying to do. In Ubuntu I rotate the screen to the left, so the monitor is now in Portrait mode, taller than it is wide. The resolution is 1920x1200. I've also tried this at lower screen resolutions and the same thing happens.
Then I launch Sheepshaver, and click on the Graphics/Sound tab. I set the Video Type to Window and the Height and Width to maximum and then Start.
For a moment it works correctly, then it snaps back to a horizontal screen (ignoring the rotation). The weird thing is that this doesn't happen in Basilisk II.
Any ideas on how to get a full screen portrait view or even a larger Window view?
Maximum Screen Resolution
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- Ronald P. Regensburg
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Re: Maximum Screen Resolution
You may need to adjust the screen resolution in Monitors control panel in MacOS to match the screen resolution you set in SheepShaver.
Re: Maximum Screen Resolution
Thanks. I'm working in Ubuntu. The resolution in Sheepshaver are things like 576 pixels, which don't have a match in Ubuntu or Mac OSX. I'd really like to get "maxiumum" to work correctly and go full screen.
Is there a way to introduce alternative screen resolutions to the drop down on the Graphics/Sound tab? Is there a file I can edit?
Many thanks
Is there a way to introduce alternative screen resolutions to the drop down on the Graphics/Sound tab? Is there a file I can edit?
Many thanks
- Ronald P. Regensburg
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Re: Maximum Screen Resolution
When you set a screen resolution for SheepShaver, that resolution will be added to the available choices in the control panel in MacOS.
I do not know if full-screen at "maximum" resolution works in Ubuntu, the corresponding line in the prefs file should read:
I do not know if full-screen at "maximum" resolution works in Ubuntu, the corresponding line in the prefs file should read:
Code: Select all
screen dga/0/0
Re: Maximum Screen Resolution
Thanks, I was missing a key assumption. I didn't know you could hand enter any resolution you wanted into the dialog boxes. I assumed you had to set them in a prefs file somewhere. That solves my problem for windowed view. Getting a black screen when I go fullscreen in portrait view (1024 height, 768 width) or (maximum height, 768 width) in either Sheepshaver or Basilisk II. Here it is working in the Apple Prototype computer I've recreated.
http://www.applemake.com/wp-content/upl ... Pomona.jpg
http://www.applemake.com/wp-content/upl ... Pomona.jpg
- adespoton
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Re: Maximum Screen Resolution
Your design looks neat -- reminiscent of the TAM.