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by Ronald P. Regensburg
Sun Aug 01, 2021 1:18 pm
Forum: Basilisk II
Topic: Caps Lock key not passed though?
Replies: 8
Views: 104

Re: Caps Lock key not passed though?

I posted a new (1 August) universal build in which the Caps Lock key issue is fixed: viewtopic.php?f=6&t=7361
by Ronald P. Regensburg
Sun Aug 01, 2021 1:16 pm
Forum: Basilisk II
Topic: BasiliskII builds for Mac OS X, links and downloads
Replies: 23
Views: 224200

Re: BasiliskII builds for Mac OS X, links and downloads

Posted the 1 August 2021 universal build.

- Fix for Caps Lock key not working
(The issue was introduced in February 2021 and later builds by a change in SDL2 2.0.14 that was noticed only recently.)
by Ronald P. Regensburg
Sun Aug 01, 2021 1:06 pm
Forum: SheepShaver
Topic: SheepShaver builds for Mac OS X, links and downloads
Replies: 22
Views: 591685

Re: SheepShaver builds for Mac OS X, links and downloads

Posted the 1 August 2021 universal build.

- Fix for Caps Lock key not working
(The issue was introduced in February 2021 and later builds by a change in SDL2 2.0.14 that was noticed only recently.)
by Ronald P. Regensburg
Sat Jul 31, 2021 8:21 pm
Forum: Basilisk II
Topic: Caps Lock key not passed though?
Replies: 8
Views: 104

Re: Caps Lock key not passed though?

It is a bug in both BasiliskII and SheepShaver. The bug was introduced some time between September 2020 and February 2021. I posted the issue in github.com/kanjitalk755/macemu
by Ronald P. Regensburg
Sat Jul 31, 2021 6:36 pm
Forum: Basilisk II
Topic: Caps Lock key not passed though?
Replies: 8
Views: 104

Re: Caps Lock key not passed though?

The solution should be made in BasiliskII and SheepShaver (which share much of their code).

I will contact the developer about the issue.
by Ronald P. Regensburg
Sat Jul 31, 2021 10:16 am
Forum: Basilisk II
Topic: Caps Lock key not passed though?
Replies: 8
Views: 104

Re: Caps Lock key not passed though?

You wrote that you run BasiliskII on macOS 11 (Big Sur). Is that on an Intel Mac or on a M1 Mac?

Here, in Big Sur on Apple Silicon, the issue is present even in a (Intel) SheepShaver build from October 2019, so the issue may be related to Big Sur and/or Apple Silicon.
by Ronald P. Regensburg
Sat Jul 31, 2021 8:35 am
Forum: Basilisk II
Topic: Caps Lock key not passed though?
Replies: 8
Views: 104

Re: Caps Lock key not passed though?

You are not doing anything dumb. It is a bug in the latest BasiliskII build. With or without the keycodes file, caps-lock is not registered in BasiliskII. I checked SheepShaver and the bug is also present in the current SheepShaver build. I will try to find when (in which previous build) the bug was...
by Ronald P. Regensburg
Tue Jul 27, 2021 4:57 pm
Forum: Mini vMac and Other Mac Emulators
Topic: Opening files in ConcertWare
Replies: 1
Views: 28

Re: Opening files in ConcertWare

Why did you need to correct type and creator codes? Where the codes lost? Could the files have lost their resource forks? Which System/Mac OS version was used on your grandfather's Mac? How did you copy the files from your grandfather's Mac and to what kind of storage, was that storage HFS formatted...
by Ronald P. Regensburg
Tue Jul 27, 2021 7:38 am
Forum: SheepShaver
Topic: How to set up SheepShaver for actual dummies?
Replies: 1
Views: 81

Re: How to set up SheepShaver for actual dummies?

You do not mention which is your host system (OSX/macOS or Windows). So it is not clear which guide you use. We try to make the setup guides as simple as possible, but the procedure simply is not simple. And, yes, it is this board's policy not not link directly to copyright or Eula protected materia...
by Ronald P. Regensburg
Mon Jul 26, 2021 8:28 am
Forum: SheepShaver
Topic: SheepShaver quits unexpectedly
Replies: 5
Views: 118

Re: SheepShaver quits unexpectedly

I do not know if using the Redundant Robot boot disk causes the crashes, but doing a proper Mac OS installation will be better anyway. Macintosh Garden moved some pages around, but with the instructions in the setup manual and some creative searching on that site you should have been able to find th...
by Ronald P. Regensburg
Sun Jul 25, 2021 9:07 am
Forum: SheepShaver
Topic: So, what 3D games are compatible with the new hardware acceleration feature?
Replies: 13
Views: 335

Re: So, what 3D games are compatible with the new hardware acceleration feature?

As I understand it, it gives a choice in the GUI for optimal SDL rendering with different graphical hardware on the host. In OSX/macOS the emulators automatically use Metal if available and OpenGL if Metal is not available.
by Ronald P. Regensburg
Sun Jul 25, 2021 7:23 am
Forum: SheepShaver
Topic: So, what 3D games are compatible with the new hardware acceleration feature?
Replies: 13
Views: 335

Re: So, what 3D games are compatible with the new hardware acceleration feature?

As far as I am aware, this is Windows-only. On OSX/macOS, BasiliskII and SheepShaver use OpenGL or Metal depending on the hosts hardware. Note that this feature is about rendering used by the emulator on the host. It does not do anything for software running inside the emulator. It does not change a...
by Ronald P. Regensburg
Wed Jul 21, 2021 7:43 am
Forum: SheepShaver
Topic: SheepShaver quits unexpectedly
Replies: 5
Views: 118

Re: SheepShaver quits unexpectedly

I do not see anything specific that could cause SheepShaver crashing. But you could try a couple of changes in the preferences settings: - RAM Size: 512 MB - Ignore Illegal Instructions enabled - Enable JIT compiler disabled (will make SheepShaver slower) However, it seems you did not do a proper fu...
by Ronald P. Regensburg
Tue Jul 20, 2021 7:12 pm
Forum: SheepShaver
Topic: SheepShaver quits unexpectedly
Replies: 5
Views: 118

Re: SheepShaver quits unexpectedly

Please post here the content of your prefs file so we can check your settings: Launch Terminal (in /Application/Utilities/) and type at the prompt open ~/.sheepshaver_prefs followed by a return. The file will open in your default text editor. Select all content and copy and paste it here in your rep...
by Ronald P. Regensburg
Mon Jul 19, 2021 11:11 am
Forum: SheepShaver
Topic: What games are people playing on SS in 2021?
Replies: 5
Views: 271

Re: What games are people playing on SS in 2021?

I think that people using these emulators for fun or as a hobby are the majority. Some are interested in experimenting with the software, feel challenged to get things working. Some run old MacOS versions for nostalgic reasons or for playing the games they remember. Some need the emulators to be abl...
by Ronald P. Regensburg
Sun Jul 18, 2021 5:16 pm
Forum: Basilisk II
Topic: Game with Multiple Disks
Replies: 9
Views: 125

Re: Game with Multiple Disks

But I noticed that when that happens and I quit the game, the disk on the desktop changes from "Spycraft_1" to "Audio CD1" and has 1 track as its contents instead of the Spycraft contents. That is what you will see when you remove the "CD" within BasiliskII. (The disks...
by Ronald P. Regensburg
Sat Jul 17, 2021 10:05 am
Forum: Basilisk II
Topic: Game with Multiple Disks
Replies: 9
Views: 125

Re: Game with Multiple Disks

Well, this is indeed overkill. I wonder if the software could get confused with each disk mounted twice. You only need one instance of each disk mounted, either the .toast files or the .iso files. Possibly even only disk 1 needs to be mounted as CD-ROM. If that is so, this would suffice: disk /Users...
by Ronald P. Regensburg
Fri Jul 16, 2021 8:34 pm
Forum: Basilisk II
Topic: Game with Multiple Disks
Replies: 9
Views: 125

Re: Game with Multiple Disks

That is odd. Mounting image files as CD works fine here. I will look into this further tomorrow.
by Ronald P. Regensburg
Fri Jul 16, 2021 6:28 pm
Forum: Basilisk II
Topic: Game with Multiple Disks
Replies: 9
Views: 125

Re: Game with Multiple Disks

The build you use is too old for this trick. Better first install the 21 April 2021 build. You can simply replace the older application with the new one. If you use the keycodes file, you will also need to replace it with a newer file. See: https://www.emaculation.com/forum/viewtopic.php?f=6&t=7...
by Ronald P. Regensburg
Fri Jul 16, 2021 4:12 pm
Forum: Basilisk II
Topic: Game with Multiple Disks
Replies: 9
Views: 125

Re: Game with Multiple Disks

It could be that the game needs the real CDs to be mounted. The software can made to see the mounted image as the real CD by editing the prefs file. 1. Which BasiliskII build (date!) do you use? 2. I suppose you have the .toast images mounted by adding them in the GUI to the volumes list. 3. Then po...
by Ronald P. Regensburg
Wed Jul 14, 2021 7:15 pm
Forum: Basilisk II
Topic: Boot failure after crash
Replies: 3
Views: 51

Re: Boot failure after crash

Cat_7 is right. Maybe stability could be improved with different settings for BasiliskII. If you post here the contents of the hidden file .basilisk_ii_prefs in your Home folder, we can easily check your settings. (Macintosh Garden does not mention compatibility of Strata Studio Pro 1.x with Basilis...
by Ronald P. Regensburg
Wed Jul 14, 2021 8:29 am
Forum: Basilisk II
Topic: Boot failure after crash
Replies: 3
Views: 51

Re: Boot failure after crash

No way to "reset" the emulated machine (just like it used to be with the real hardware). The hard-drive corruption may be caused by the crash or by the hard shutdown or both. If you regularly make a copy of the hard-drive image file when it is not yet corrupted, you can simply replace the ...
by Ronald P. Regensburg
Mon Jul 12, 2021 7:16 am
Forum: SheepShaver
Topic: Sheepshaver not working.
Replies: 2
Views: 106

Re: Sheepshaver not working.

(You cannot add your screenshot like this. You need to upload it to a place on the internet where you can share the image and then link to it here.) 1. Which is your host system? I suppose it is macOS? which version? 2. SheepShaver 2.0? I suppose you mean SheepShaver 2.5. Which build (date!)? 3. Are...