Search found 394 matches

by yksoft1
Thu Aug 10, 2023 7:52 am
Forum: Mini vMac and Other Mac Emulators
Topic: Mini vMac - corrupted 16 and 24 bit graphics
Replies: 3
Views: 2185

Re: Mini vMac - corrupted 16 and 24 bit graphics

Confirmed there will be a crash upon switched to color mode with Visual Studio 2005 and 2010 AMD64 compilers and mingw-w64 with Mac II, -api win and #define vMacScreenDepth 4 or 5, with -O2 optimizing for all modules. Visual Studio 2019 compiler generated an executable that don't crash but with glit...
by yksoft1
Wed May 25, 2022 12:48 pm
Forum: Mini vMac and Other Mac Emulators
Topic: Has Anyone Seen Paul C. Pratt Online in the Last Year?
Replies: 55
Views: 43301

Re: Has Anyone Seen Paul C. Pratt Online in the Last Year?

Recently I tried to modify the original vMac 1.9 source to build in modern MinGW GCC and found its structure and coding styles completely different from Mini vMac. I think most, if not everything in Mini vMac is rewritten by Paul instead of reusing original vMac code.
by yksoft1
Mon Nov 12, 2018 2:21 am
Forum: Mini vMac and Other Mac Emulators
Topic: Tried to port Mini vMac to Emscripten
Replies: 1
Views: 3584

Tried to port Mini vMac to Emscripten

Emscripten is a platform for compiling C/C++ code to Javascript or WebAssembly for running in a browser. I tried and got some success in porting Mini vMac 36 to that, with SDL2 or SDL1 API. There are still a lot of problems. https://github.com/yksoft1/minivmac-em Demo: https://yksoft1.github.io/mvma...
by yksoft1
Thu Jul 27, 2017 7:09 am
Forum: Mini vMac and Other Mac Emulators
Topic: Mini vMac II and QuickTime
Replies: 3
Views: 6113

Re: Mini vMac II and QuickTime

Why Gryphel doesn't support nmake Makefile, only supports Visual C++ projects in his source code builder? The Mini vMac build system does support nmake, by using the -cl option (for "use Command Line tools"), combined with -e msv and -ev. I'm sorry that I ignored that part in the document...
by yksoft1
Tue Jul 25, 2017 5:43 am
Forum: Mini vMac and Other Mac Emulators
Topic: Mini vMac II and QuickTime
Replies: 3
Views: 6113

Mini vMac II and QuickTime

I've tried playing QuickTime movies in my self-compiled Mini vMac II. I have to fix some Windows-specific code in order to make it build on my ancient nmake toolchain made with parts from Visual C++ 4.2 and Windows NT 3.51 SDK (Why Gryphel doesn't support nmake Makefile, only supports Visual C++ pro...
by yksoft1
Thu Jan 21, 2016 2:40 pm
Forum: Mini vMac and Other Mac Emulators
Topic: Issues With Twiggy Mini vMac
Replies: 1
Views: 5739

Re: Issues With Twiggy Mini vMac

That build is Intel only and obviously won't run on 10.2.
How about using a Windows build?

http://www.betaarchive.com/forum/viewto ... 64&t=35230
by yksoft1
Sat Jan 02, 2016 4:51 am
Forum: SheepShaver
Topic: maybe the slirp codes should be updated...
Replies: 6
Views: 6845

Re: maybe the slirp codes should be updated...

SLIRP is never stable under Windows since 2006 release of SS..

And what's the point of browsing an HTML5-enabled site using such a weak platform and old browser?
by yksoft1
Mon Jun 16, 2014 2:36 pm
Forum: SheepShaver
Topic: SheepShaver constantly freezes running 'Ares'
Replies: 11
Views: 7209

Re: SheepShaver constantly freezes running 'Ares'

Try removing all Quicktime-related files and install Quicktime 4.1.2.
by yksoft1
Mon Jun 16, 2014 2:33 pm
Forum: Basilisk II
Topic: MIDI apps in BII
Replies: 9
Views: 8068

Re: MIDI apps in BII

The problem using music-related applications in BII or SS is not connectivity, it's unstable timing...
by yksoft1
Fri Jul 05, 2013 1:10 pm
Forum: SheepShaver
Topic: The mysteries of the PowerPC Internet Explorer and Netscape
Replies: 3
Views: 3679

Re: The mysteries of the PowerPC Internet Explorer and Netsc

Try downgrading Open Transport extensions to those Mac OS 8.x versions.
By the way, IE 5.1.x will certainly work in Sheepshaver.
by yksoft1
Fri Jul 05, 2013 1:06 pm
Forum: Basilisk II
Topic: Idea: CHD support?
Replies: 6
Views: 6034

Re: Idea: CHD support?

If you want to support raw or compressed hard disk images you also need to fully support the Apple Partition Map.
by yksoft1
Sat May 18, 2013 5:20 pm
Forum: SheepShaver
Topic: [Q] Compiling SheepShaver for Windows
Replies: 5
Views: 4204

Re: [Q] Compiling SheepShaver for Windows

You could now compile SheepShaver for Windows under MSYS using GCC 3.4.x, 4.0-4.3. Some of CFLAGS might need to be adjusted for compiling dyngen. GCC 4.4 or later will not work as internal compiler errors will happen compiling the dyngen.
by yksoft1
Sat May 04, 2013 9:00 am
Forum: SheepShaver
Topic: Windows compilation - missing flag?
Replies: 3
Views: 3625

Re: Windows compilation - missing flag?

Why still use MinGW GCC3? MinGW GCC 4.3.3 TDM-1 does compile Sheepshaver, however newer versions cannot compile SheepShaver's JIT code without internal compiler errors.
by yksoft1
Sat May 04, 2013 8:58 am
Forum: SheepShaver
Topic: ROM extraction of actual hardware
Replies: 2
Views: 2775

Re: ROM extraction of actual hardware

Sheepshaver cannot use any ROM from any Newworld G3s or G4s as their ROMs don't contain Mac OS ROM part.
by yksoft1
Wed Mar 27, 2013 2:14 am
Forum: SheepShaver
Topic: I need to mount Mac OS Anthology '99
Replies: 3
Views: 3884

Re: I need to mount Mac OS Anthology '99

1. Mac OS Anthology '99 DVD is not bootable
2. I don't know if SheepShaver supports disk images larger than 2GB
by yksoft1
Thu Feb 21, 2013 4:58 am
Forum: Basilisk II
Topic: compiling Photoshop 1.0
Replies: 2
Views: 4649

Re: compiling Photoshop 1.0

The Photoshop 1.0.1 source is in MPW Pascal and MacApp (unknown version, probably 1.x). I tried to build it in my Mini vMac II + System 6.0.7 + MPW 3.1 + MacApp 2.0 environment, however the mabuild thrown many errors about undefined variables and two missing files in the makefile. I suspect either m...
by yksoft1
Sun Jan 13, 2013 3:22 am
Forum: Basilisk II
Topic: System 7.1 - no sound
Replies: 3
Views: 4654

Re: System 7.1 - no sound

Sound Manager extension from QuickTime 2.0 or later.
by yksoft1
Sun Jan 06, 2013 1:04 pm
Forum: Mini vMac and Other Mac Emulators
Topic: Compiling Software
Replies: 5
Views: 4888

Re: Compiling Software

MPW is the official development kit for old Mac OS, however programmers with only Unix or Windows background should expect a long learning curve with it...
by yksoft1
Fri Dec 28, 2012 3:30 pm
Forum: SheepShaver
Topic: SheepShaver issues on PPC 10.5.8
Replies: 12
Views: 6670

Re: SheepShaver issues on PPC 10.5.8

Check your .sheepshaver_prefs file and see if the MacOS9.0.4.iso is
disk [path]/MacOS9.0.4.iso
or
cdrom [path]/MacOS9.0.4.iso
If it was the first one, you will need to change "disk" to "cdrom" or make the ISO file read only.
by yksoft1
Fri Dec 21, 2012 1:09 pm
Forum: General Macintosh Emulation
Topic: Compiling/Building Sheepshaver/Basilisk II for X86, AND X64?
Replies: 39
Views: 43171

Re: Compiling/Building Sheepshaver/Basilisk II for X86, AND

I thought that Sheepshaver's JIT code should be rewritten since that is very GCC-dependent, and it will trigger some unknown bug of GCC 4.4 or higher.
by yksoft1
Fri Dec 21, 2012 1:04 pm
Forum: General Macintosh Emulation
Topic: Music applications that need serial/USB MIDI interface
Replies: 6
Views: 9347

Re: Music applications that need serial/USB MIDI interface

However DOSBox's serial emulation is not enough for precise timing required by music applications.
It might be better to run FusionPC on a PC with serial port and running real DOS.
by yksoft1
Fri Dec 21, 2012 12:58 pm
Forum: General Macintosh Emulation
Topic: Extracting Stuffit 5 files with The Unarchiver
Replies: 26
Views: 34615

Re: Extracting Stuffit 5 files with The Unarchiver

Does that unar for Windows properly support processing of Unicode filenames in SIT5 archives?
Does it support expanding files to Mac OS X-style AppleDouble?
by yksoft1
Fri Dec 21, 2012 12:46 pm
Forum: SheepShaver
Topic: Compile error trying to make sheep shaver
Replies: 2
Views: 3009

Re: Compile error trying to make sheep shaver

The Sheepshaver's JIT code cannot be compiled under GCC 4.4 or later for that it triggers an unknown GCC bug.
I cannot compile Sheepshaver under Mingw GCC 4.4 or later, however MinGW TDM-GCC 4.3.3 could build it.
by yksoft1
Fri Dec 21, 2012 12:44 pm
Forum: Mini vMac and Other Mac Emulators
Topic: System 6 in Technicolour: The Fast Track to Colour System 6
Replies: 7
Views: 9546

Re: System 6 in Technicolour: The Fast Track to Colour Syste

Thanks for sharing this guide! Do you think that the December 6 snapshot ("support color for Mac II emulation") might be an improvement? I don't think so. What the Mini vMac II still lacking is the Sound Manager-related features (PMMU might be another one, however even Sheepshaver don't h...
by yksoft1
Tue Oct 23, 2012 7:31 am
Forum: Basilisk II
Topic: Wolfenstein 3D Graphic Errors
Replies: 7
Views: 7909

Re: Wolfenstein 3D Graphic Errors

Basilisk II JIT has some FPU emulation related bugs that may crash Photoshop 2.0.1 and 2.5..
They don't occur when running under old Basilisk II build 142.