Search found 243 matches

by uyjulian
Fri Jan 25, 2019 5:27 am
Forum: SheepShaver
Topic: Build SheepShaver under Mojave
Replies: 5
Views: 2948

Re: Build SheepShaver under Mojave

You can extract the Command Line Tools or Xcode for older versions of macOS and use xcode-select to make them the active toolchain. Find them here: https://developer.apple.com/download/more/ Apple has been making quite a few changes to macOS Mojave. Frame pacing is messed up, different layered rende...
by uyjulian
Wed Dec 26, 2018 8:24 pm
Forum: General Macintosh Emulation
Topic: [Rosetta] [SoftPear] Links collection.
Replies: 10
Views: 6107

Re: [Rosetta] [SoftPear] Links collection.

It might be better to run them in a VM, and develop graphics and shared folders drivers for Mac OS X, rather than reimplementing all the frameworks from scratch. Once graphics drivers are developed, the UI on the emulated machine should feel like the same performance as the UI on the original machin...
by uyjulian
Tue Nov 06, 2018 1:16 am
Forum: Mini vMac and Other Mac Emulators
Topic: Mini vMac 36 officially released
Replies: 16
Views: 10882

Re: Mini vMac 36 officially released

You can get max performance with clang by using these compiler options:

Code: Select all

-Ofast -march=native -flto
Of course, it may only work on your system or systems similar to yours.
by uyjulian
Tue Oct 02, 2018 2:11 am
Forum: General Macintosh Emulation
Topic: Accessing Real Partitions
Replies: 3
Views: 3877

Re: Accessing Real Partitions

Do not run QEMU as root!!!!
Instead, change permissions for the drive(s) you want to access:

sudo chmod a+rw /dev/disk5
by uyjulian
Wed Aug 08, 2018 2:57 pm
Forum: General Macintosh Emulation
Topic: Shoebill compiling
Replies: 9
Views: 5791

Re: Shoebill compiling

Silentstorm wrote: There's still xcode in it
You need to use sdl-gui/lin_build.sh
by uyjulian
Tue Aug 07, 2018 2:32 pm
Forum: General Macintosh Emulation
Topic: Shoebill compiling
Replies: 9
Views: 5791

Re: Shoebill compiling

Silentstorm wrote:I'm on linux not macos so xcode is useless
I updated the makefiles anyway, so try it out
by uyjulian
Thu Jul 05, 2018 5:06 am
Forum: Off Topic
Topic: Is there any equivalent to ReactOS or Wine for macOS?
Replies: 4
Views: 4086

Re: Is there any equivalent to ReactOS or Wine for macOS?

No.
Darling runs macOS binaries, but it's still a work in progress.
Executor does the same for Classic.
by uyjulian
Wed Jul 04, 2018 8:56 pm
Forum: Off Topic
Topic: Is there any equivalent to ReactOS or Wine for macOS?
Replies: 4
Views: 4086

Re: Is there any equivalent to ReactOS or Wine for macOS?

Yes. Wine supports macOS.
by uyjulian
Mon Jun 25, 2018 8:54 pm
Forum: SheepShaver
Topic: SheepShaver version 2.5 for MacOSX/macOS for testing
Replies: 37
Views: 20699

Re: SheepShaver version 2.5 for MacOSX/macOS for testing

Runs fine in macOS 10.14 Mojave Beta 2.
by uyjulian
Sun Jun 24, 2018 10:49 pm
Forum: SheepShaver
Topic: MacOSX/OSX/macOS 64-bit build for testing
Replies: 105
Views: 61767

Re: MacOSX/OSX/macOS 64-bit build for testing

I can confirm that the 2018-06-16 build works fine on macOS 10.14 Mojave Beta 2 (18A314h) with JIT
by uyjulian
Thu Jun 14, 2018 1:57 pm
Forum: Basilisk II
Topic: 64-bit Version?
Replies: 23
Views: 19050

Re: 64-bit Version?

To build kanjitalk755's branch, you need to put SDL2.framework (from https://www.libsdl.org/release/SDL2-2.0.8.dmg ) in /Library/Frameworks Also, after git cloning kanjitalk755's repo + checking out DavidLudwig_and_jvernet branch, you can just change directory to (repo)/BasiliskII/src/MacOSX and run...
by uyjulian
Thu Jun 14, 2018 3:02 am
Forum: QEMU
Topic: 4GB on a G4!
Replies: 4
Views: 3614

Re: 4GB on a G4!

VirtGL support would be nice, so we can use the host's graphics driver.

I know that people have written framebuffer drivers with IOFramebuffer, but has anybody written any hardware-acceleration drivers? It doesn't look like Mesa isn't ported to macOS either.
by uyjulian
Tue Jun 12, 2018 5:23 am
Forum: Basilisk II
Topic: My fork of Basilisk II
Replies: 21
Views: 16251

Re: My fork of Basilisk II

Boy, I missed you thread completely! Great work! 1. remove all support code for other platforms for BasiliskII except macOS/SDL (already done) 2. convert BasiliskII build system to CMake, like Hatari and Previous are doing (already done) Why? You want to pissed off Power PC Mac and Linux folks? I'm...
by uyjulian
Tue Jun 12, 2018 5:14 am
Forum: Basilisk II
Topic: 64-bit Version?
Replies: 23
Views: 19050

Re: 64-bit Version?

I'm currently working on a 64-bit port.
by uyjulian
Thu Jun 07, 2018 4:52 am
Forum: Mini vMac and Other Mac Emulators
Topic: My fork of Shoebill
Replies: 2
Views: 15874

My fork of Shoebill

With max optimizations, built with Xcode 10, and 64-bit only.

https://github.com/uyjulian/shoebill/releases

Source code here: https://github.com/uyjulian/shoebill
by uyjulian
Thu Jun 07, 2018 4:20 am
Forum: Basilisk II
Topic: My fork of Basilisk II
Replies: 21
Views: 16251

Re: My fork of Basilisk II

Temporary test build 2018-06-06, including fltkbasiliskgui: https://transfer.sh/jg3ZQ/BasiliskII-test1.zip Source code repository has also been updated. Disable "idlewait" or "Don't use CPU when idle" or events, such as mouse click/keyboard type will stop working randomly. If my ...
by uyjulian
Tue Jun 05, 2018 2:33 am
Forum: SheepShaver
Topic: New MacOSX/OSX/macOS build for testing
Replies: 30
Views: 20141

Re: New MacOSX/OSX/macOS build for testing

Apparently, macOS 10.14 Mojave will be the last version to support 32-bit applications, in which case, SheepShaver will stop working unless a 64-bit version is released.
by uyjulian
Sun May 06, 2018 8:39 pm
Forum: General Macintosh Emulation
Topic: Managing archive/image formats on macOS using the Terminal
Replies: 2
Views: 2913

Managing archive/image formats on macOS using the Terminal

There are ways to convert between various archive and image formats on macOS using the Terminal. "The Unarchiver" supports Stuffit (.sit), Stuffit X (.sitx), MacBinary, BinHex, along with many other archive formats, and it has a command line tool: https://theunarchiver.com/command-line To ...
by uyjulian
Mon Apr 23, 2018 3:05 am
Forum: Basilisk II
Topic: My fork of Basilisk II
Replies: 21
Views: 16251

Re: My fork of Basilisk II

Okay, I decided to put latest BasiliskII uae_core back in, but I used the ARAnyM JIT compiler. ARM JIT still needs some work to be done. Oh, and as a bonus, JIT compiler works again on the latest macOS and compilers! pagezero_size was changed to 0x2000; JIT compilers don't work on 64-bit macOS if pa...
by uyjulian
Mon Apr 16, 2018 1:37 am
Forum: Basilisk II
Topic: My fork of Basilisk II
Replies: 21
Views: 16251

My fork of Basilisk II

https://github.com/uyjulian/macemu Check out the "core_cleanup" branch. I personally want to do the following: 1. remove all support code for other platforms for BasiliskII except macOS/SDL (already done) 2. convert BasiliskII build system to CMake, like Hatari and Previous are doing (alre...
by uyjulian
Tue Apr 10, 2018 3:16 am
Forum: General Macintosh Emulation
Topic: What about an unified Emulator?
Replies: 28
Views: 19869

Re: What about an unified Emulator?

I personally want to do the following: 1. remove all support code for other platforms for BasiliskII except macOS/Linux/SDL2 (already done) 2. convert BasiliskII build system to CMake, like Hatari, Previous, and fs-uae are doing (in progress) 3. Backport CPU from old BasiliskII (this will reduce the...
by uyjulian
Sat Mar 31, 2018 5:32 am
Forum: Basilisk II
Topic: UAE vs Basilisk II CPU emulation code diff
Replies: 3
Views: 3676

UAE vs Basilisk II CPU emulation code diff

https://gist.github.com/uyjulian/2081c3a569d98f8718371dedafc067f9 I took a old version of UAE and Basilisk II and compared them; the result is located at the link above. Key differences: Include files were changed, or integrated into the source file The "currprefs" structure is not used; v...
by uyjulian
Tue Mar 27, 2018 5:24 pm
Forum: Off Topic
Topic: c / gcc compiler for OS 9?
Replies: 7
Views: 6166

Re: c / gcc compiler for OS 9?

If you're interested in cross-compilation, Retro68, a toolchain for 68k and PPC for Classic MacOS, is available here: https://github.com/autc04/Retro68
by uyjulian
Fri Feb 23, 2018 4:16 am
Forum: Off Topic
Topic: [Offer] New 'General' GUI (Beta)
Replies: 46
Views: 26463

Re: [Offer] New 'General' GUI (Beta)

Great job. I've been wanting to do this for a while, but I haven't gotten the time to finish it up. For SheepShaver and BasiliskII, you can pass config arguments directly on the command line. See here : https://github.com/cebix/macemu/blob/3cb91cc003ab6f523d70ede99e611bd9e22b2d5e/BasiliskII/src/pref...