Search found 4271 matches
- Sat Jun 04, 2016 9:50 pm
- Forum: Mini vMac and Other Mac Emulators
- Topic: Mini vMac for NON-Jailbroken iOS
- Replies: 18
- Views: 25771
- Fri Jun 03, 2016 11:32 pm
- Forum: Mini vMac and Other Mac Emulators
- Topic: Mini vMac for NON-Jailbroken iOS
- Replies: 18
- Views: 25771
Re: Mini vMac for NON-Jailbroken iOS
Hey... I just noticed this in the source: (NSArray<NSBundle*>*)emulatorBundles { From that, it looks like you've carried over mnvm support such that I could create and load emulator bundles with specific configurations. How would that work with the current interface? Does it mean you could have mult...
- Thu Jun 02, 2016 11:51 pm
- Forum: Basilisk II
- Topic: Black Screen With 256 Colors
- Replies: 15
- Views: 11611
Re: Black Screen With 256 Colors
That about sums it up :) Back in the day, I hardware modified my Color Classic to run 640x480 in Thousands of colors by replacing the VRAM and rerouting a trace on the board. I think the Classic may have been the last hardware that allocated video RAM in main RAM storage; after that, the ROMs were j...
- Thu Jun 02, 2016 4:20 pm
- Forum: General Macintosh Emulation
- Topic: Hidden Things in Mac ROMs
- Replies: 5
- Views: 5791
Re: Hidden Things in Mac ROMs
That one's new to me -- likely it isn't accessible in any way other than by a direct look -- I think at that time, that's the only way they would have got it through QA.
- Tue May 31, 2016 9:03 pm
- Forum: Basilisk II
- Topic: Windows 8.1 option key
- Replies: 6
- Views: 6474
Re: Windows 8.1 option key
We should probably compile a list of builds and their MD5s on the wiki for easier tracking. Or, when people build, just add in the date on the version string
- Mon May 30, 2016 7:53 pm
- Forum: Mini vMac and Other Mac Emulators
- Topic: Pce-Macplus setup ?
- Replies: 4
- Views: 17480
Re: Pce-Macplus setup ?
Configure might need some custom switches for PPC. "inline asm" relates to how C can embed assembly code in-line in the code, which is faster for some routines, but is processor specific. You're getting both: *** RAM not found at 000000 and: TERM: driver=null ESC=ESC aspect=4/3 min_size=51...
- Mon May 30, 2016 4:29 pm
- Forum: General Macintosh Emulation
- Topic: Classic Environment vs Emulation.
- Replies: 21
- Views: 16937
Re: Classic Environment vs Emulation.
As long as you've got a recent TLS library on your old web browser, any 68k/PPC computer is actually much more secure on the modern Internet than a more modern machine -- this is due to the fact that the malicious software/landing pages that are out there only know about x86 and ARM architectures, s...
- Mon May 30, 2016 4:21 pm
- Forum: Mini vMac and Other Mac Emulators
- Topic: Pce-Macplus setup ?
- Replies: 4
- Views: 17480
Re: Pce-Macplus setup ?
I didn't realize it had been compiled for any target except Windows-x86. Is all the code portable to PPC? Check to see if you've got any inline-asm that will need to be ignored during the config/make process.
- Mon May 30, 2016 4:24 am
- Forum: General Macintosh Emulation
- Topic: Mac-on-Mac on Tiger(or Leopard)?
- Replies: 2
- Views: 3357
Re: Mac-on-Mac on Tiger(or Leopard)?
I've tried a few things with all this; I never got mac-on-mac to work with anything higher than 10.3. mac-on-linux works under Arch, Debian and Mint. Arch is best; Debian you don't want to touch above v4 due to memory/speed.
- Mon May 30, 2016 4:18 am
- Forum: Off Topic
- Topic: System 7 Golden master CD?
- Replies: 1
- Views: 3318
Re: System 7 Golden master CD?
CD support started with version 7.0; the installer format was also changed so that you could put the "disks" in folders, enabling sticking all the disks on one master image or CD.
- Mon May 30, 2016 3:56 am
- Forum: Mini vMac and Other Mac Emulators
- Topic: Mini vMac for NON-Jailbroken iOS
- Replies: 18
- Views: 25771
Re: Mini vMac for NON-Jailbroken iOS
Thanks! The bundles work great, and I've been able to create custom sized MacII windows to go fullscreen on my various iOS devices :) I've also added a few feature requests on github -- nothing of high priority, but I figured I might as well track the "nice to have" ones. Also, the disk1.d...
- Sat May 28, 2016 6:51 am
- Forum: Mini vMac and Other Mac Emulators
- Topic: Mini vMac for NON-Jailbroken iOS
- Replies: 18
- Views: 25771
Re: Mini vMac for NON-Jailbroken iOS
I had the harebrained idea to try using a variation in here (mac II, custom screen size) but as I was preparing it to update the core files, I realized I didn't know what CPU options to use. Which values did you use to generate your source?
- Fri May 27, 2016 4:58 pm
- Forum: Mini vMac and Other Mac Emulators
- Topic: System 6 in Technicolour: The Fast Track to Colour System 6
- Replies: 7
- Views: 9738
Re: System 6 in Technicolour: The Fast Track to Colour Syste
You don't really need it to; just create a custom build from here: http://www.gryphel.com/c/var/index.html that includes the features you want. You can also search for a specific build on http://www.gryphel.com/c/var/latest/index.html#latest which contains builds requested by others. The one that lo...
- Thu May 26, 2016 4:49 pm
- Forum: Mini vMac and Other Mac Emulators
- Topic: Mini vMac for NON-Jailbroken iOS
- Replies: 18
- Views: 25771
Re: Mini vMac for NON-Jailbroken iOS
Feedback time :) first: https://flic.kr/s/aHskxcF9Xf -- Poon! Second, I found one issue that stumped me for a bit: the filenames are case sensitive. The Plus ROM needs to be named "vMac.ROM" and not "vMac.rom" or "vmac.rom". Similarly, the disk images need to end in .ds...
- Thu May 26, 2016 4:36 pm
- Forum: General Macintosh Emulation
- Topic: Sad macs.
- Replies: 3
- Views: 3573
Re: Sad macs.
The one sad mac that can be triggered and easily recovered from is the "0F00D" error, which can be triggered by hitting the interrupt switch during first disk access. A soft reset will fix this. This error can also occur when the floppy cable is loose, or a hardware component of the floppy...
- Wed May 25, 2016 6:15 pm
- Forum: QEMU
- Topic: GSOC qemu Boot Mac OS >= 8.5 on PowerPC system
- Replies: 2067
- Views: 1170022
Re: GSOC qemu Boot Mac OS >= 8.5 on PowerPC system
Hmm... I just found an interesting discussion thread which might throw some light on the issues here: http://www.xlr8yourmac.com/OS9/os_9_2_1_install_mods.html There's mainly discussion of the new OpenGL that's incompatible with older graphics cards, but there's also some fiddling that had to be don...
- Wed May 25, 2016 6:06 pm
- Forum: SheepShaver
- Topic: Date and time in Sheepshaver
- Replies: 22
- Views: 13159
Re: Date and time in Sheepshaver
Does "Network Time" by Pete Resnick work inside SheepShaver? This might allow you to enforce a time change, or set up a rogue NTP server to feed an older time. Alternatively, let us know what piece of software is expiring, and I'll see if I can use ResHacker to find a patch for it. One of ...
- Wed May 25, 2016 5:45 pm
- Forum: Off Topic
- Topic: Mac OS X 10.5 and VirtualBox
- Replies: 2
- Views: 6103
Re: Mac OS X 10.5 and VirtualBox
That's (kind of) the easy way out. Using VMWare Fusion, you need to apply the VMWare patch, as VMWare actively looks to see if it is installing the client version of 10.4 or 10.5, due to licensing issues. This can be patched. However, once patched, I still run up against the CrystalWell incompatibil...
- Wed May 25, 2016 5:22 pm
- Forum: Mini vMac and Other Mac Emulators
- Topic: Mini vMac for NON-Jailbroken iOS
- Replies: 18
- Views: 25771
Re: Mini vMac for NON-Jailbroken iOS
Thanks! My current phone screen isn't all that much smaller than my old Mac Plus :D I'll try compiling this week and see if I can deploy to a bog-standard locked phone. Toxic Ravine and Cairo Shootout, here I come....
- Wed May 25, 2016 5:11 pm
- Forum: QEMU
- Topic: GSOC qemu Boot Mac OS >= 8.5 on PowerPC system
- Replies: 2067
- Views: 1170022
Re: GSOC qemu Boot Mac OS >= 8.5 on PowerPC system
Ideally, I'd like hardware documentation on the serial and/or networking hardware used in these Macs. I really would like to figure out how these work in relation to the PowerPC Macs and what is required for a piece of hardware to use OpenTransport with the Macs. You may have to search deep for thi...
- Thu May 19, 2016 4:42 pm
- Forum: SheepShaver
- Topic: SheepShaver likes to crash.
- Replies: 3
- Views: 3932
Re: SheepShaver likes to crash.
I thought that the 'new world' ROM was better for SheepShaver? And doesn't it have to be named 'Mac OS ROM'? Depends on the OS you're running -- best to grab the new world ROM that came with the OS installer for 8.6 and 9.0.4. If you're running an older OS, the old world ROM is the way to go. The R...
- Wed May 18, 2016 4:34 pm
- Forum: SheepShaver
- Topic: SheepShaver likes to crash.
- Replies: 3
- Views: 3932
Re: SheepShaver likes to crash.
I think we need some more details. What host operating system are you using? What release of SheepShaver are you using? When you say "after shutting it down, it will stop working" do you mean that you use it for a few hours, choose "Shut Down" from the Special menu, and then the ...
- Sat May 14, 2016 4:38 am
- Forum: PearPC
- Topic: PearPC for OSX available
- Replies: 82
- Views: 257579
Re: PearPC for OSX available
What config flags are you guys using for your builds? I'm attempting --enable-ui sdl on the latest github source, and after the output says it has created a window, I still have none. All my SDL libs are up to date (I have brew and native libs installed). I'm trying to compile with --enable-cpu jitc...
- Thu May 12, 2016 4:58 pm
- Forum: SheepShaver
- Topic: SheepShaver for Windows
- Replies: 437
- Views: 1130961
Re: SheepShaver for Windows
Here's some feedback for you: 0) Ares requires graphics acceleration I think, so won't run under emulation. Check the compatability list on here, or on the Macintosh Garden to save yourself some time trying to get a title working that doesn't. 1) That's in the setup documentation on here :) 2) This ...
- Thu May 12, 2016 4:50 pm
- Forum: Basilisk II
- Topic: Can't see or start games/applications...
- Replies: 35
- Views: 24951
Re: Can't see or start games/applications...
A Mac, back in the days, came shipped w/ Quickdraw 24 bit (in its ROM). That's not good enough for advanced graphics. So it was updated to Quickdraw 32 bit. That "upgrade" is simply achieved by placing the right file (the Quickdraw 32 bit file?) in the "System" directory on the ...