TomeViewer doesn't recogize the Scrpit Debugger 1.0.3 installer as anything it can open, unfortunately.
Search found 1724 matches
- Tue Nov 21, 2023 3:19 am
- Forum: Basilisk II
- Topic: Script Debugger 1.0.5 in Basilisk II
- Replies: 2
- Views: 5165
- Sun Nov 19, 2023 2:36 pm
- Forum: Basilisk II
- Topic: Script Debugger 1.0.5 in Basilisk II
- Replies: 2
- Views: 5165
Script Debugger 1.0.5 in Basilisk II
I've tried to install Script Debugger 1.0 in System 7.6.1, but always got an error message. I finally found the workaround: Install it in System 7.0.1, run the 1.0.5 updater on the same setup, and then copy the Script Debugger 1.0 folder to the 'Unix' disk, and from there, copy it into System 7.6.1....
- Sat Nov 18, 2023 10:38 pm
- Forum: Basilisk II
- Topic: A "rootless" Basilisk II app for running old apps
- Replies: 3
- Views: 10247
A "rootless" Basilisk II app for running old apps
Taking up the work of zydeco and mabam, I've put together a BasiliskII-based app for macOS that can run any of the following old apps in a window, without showing the System 7.6.1 desktop: BBEdit Lite 4.6 AppleWorks 5.0.3 ClarisDraw GraphicConverter 4.1 HyperCard 2.4.1 Word 5.1a WordPerfect 3.5e It ...
- Sat Nov 18, 2023 4:14 pm
- Forum: Basilisk II
- Topic: What apps (not games) do people actually use in BII/SS?
- Replies: 5
- Views: 5974
Re: What apps (not games) do people actually use in BII/SS?
Actually, this was fairly easy to do. But I've got one problem: when I try to run MacDraw II 1.1 in either 7.5.5 or 7.6.1, I get a message saying there isn't enough memory to load the options or create a new document. I've got 256MB enabled in both systems. Is MacDraw one of those programs that need...
- Sat Nov 18, 2023 1:23 pm
- Forum: Basilisk II
- Topic: What apps (not games) do people actually use in BII/SS?
- Replies: 5
- Views: 5974
Re: What apps (not games) do people actually use in BII/SS?
Thank you for these. I'm trying to figure out a way to run rootless Basilisk II with different apps, depending on the name that you use for the AppleScript app that will actually launch BII. I think I see a way to do this, but haven't had time to finish it. When it's done, it will certainly run BBEd...
- Tue Nov 14, 2023 12:50 am
- Forum: SheepShaver
- Topic: SS will not run in Ventura (under OpenCore Legacy Patcher only)
- Replies: 28
- Views: 16581
Re: SS will not run in Ventura
Do you have any notion as to why SS and Ventura don't get along running in OpenCore? Have you asked the OpenCore programmers? They're almost certainly the only ones who would know. I'll drop out of this thread now, as I can't say anything useful about OCLP systems and I don't want to waste any more...
- Mon Nov 13, 2023 11:50 pm
- Forum: SheepShaver
- Topic: SS will not run in Ventura (under OpenCore Legacy Patcher only)
- Replies: 28
- Views: 16581
Re: SS will not run in Ventura
Once again: something is clearly wrong with your system, as you made clear when you reported other problems with screen savers, etc. The app that you reported about most recently is a different app from the one you tried earlier. The download links are on separate pages, not on the same page. Both o...
- Mon Nov 13, 2023 6:52 pm
- Forum: SheepShaver
- Topic: SS will not run in Ventura (under OpenCore Legacy Patcher only)
- Replies: 28
- Views: 16581
Re: SS will not run in Ventura
Something seems to be wrong with your Monterey system also, and possibly whatever was wrong there got carried over into your Ventura setup. That ZIP archive was made with macOS's "compress" command, not with anything that isn't compatible with macOS. Probably a reinstall of both systems wo...
- Mon Nov 13, 2023 6:16 pm
- Forum: SheepShaver
- Topic: SS will not run in Ventura (under OpenCore Legacy Patcher only)
- Replies: 28
- Views: 16581
Re: SS will not run in Ventura
Something seems to be wrong with your system. The ZIP archive expands perfectly on two different machines here. Possibly the same thing that's going wrong with expanding the ZIP is also what's going wrong with SheepShaver. You may want to reinstall Ventura on your machine. Meanwhile, try the downloa...
- Mon Nov 13, 2023 5:44 pm
- Forum: SheepShaver
- Topic: SS will not run in Ventura (under OpenCore Legacy Patcher only)
- Replies: 28
- Views: 16581
Re: SS will not run in Ventura
Or download this:
http://www.columbia.edu/~em36/macos9osx.html
If you get a 404 error, your browser changed http:// to https:// Simply change it back.
http://www.columbia.edu/~em36/macos9osx.html
If you get a 404 error, your browser changed http:// to https:// Simply change it back.
- Mon Nov 13, 2023 12:57 am
- Forum: SheepShaver
- Topic: SS will not run in Ventura (under OpenCore Legacy Patcher only)
- Replies: 28
- Views: 16581
Re: SS will not run in Ventura
SheepShaver runs perfectly in Ventura. Download the latest version from the first post in this form and try again.
- Sat Nov 11, 2023 9:29 pm
- Forum: Basilisk II
- Topic: What apps (not games) do people actually use in BII/SS?
- Replies: 5
- Views: 5974
What apps (not games) do people actually use in BII/SS?
For a project I'm working on, for public distribution, I would be grateful to know of "classic" applications (not games) that people actually use. I know there's a small community of WordPerfect users. But what else is in reasonably common use? For example, is anyone using AppleWorks/Clari...
- Sun Nov 05, 2023 12:05 am
- Forum: General Macintosh Emulation
- Topic: FUSE-HFS now works on Monterey!
- Replies: 80
- Views: 28966
Re: FUSE-HFS now works on Monterey!
There is a kext-less fuse here https://github.com/macos-fuse-t/fuse-t I used that, and compiled fusehfs ( https://github.com/thejoelpatrol/fusehfs ) against fuse-t and I can mount HFS CDs (images and real CDs) on my M1 Mac with macOS 13 Ventura. Are there precompiled binaries that we can install, a...
- Sat Nov 04, 2023 3:25 pm
- Forum: General Macintosh Emulation
- Topic: Latest macOS version with hdiutil that compacts HFS+ images?
- Replies: 1
- Views: 3133
Latest macOS version with hdiutil that compacts HFS+ images?
In the hope that someone knows the answer (and the selfish hope that I won't have to keep trying old macOS versions until I find one that works): What is the most recent version of macOS with an hdiutil version that can compact sparsebundles containing HFS+ disk images? The images in the apps I dist...
- Thu Nov 02, 2023 4:33 pm
- Forum: SheepShaver
- Topic: Usb floppy drive on sheepshaver (Windows)
- Replies: 5
- Views: 5188
Re: Usb floppy drive on sheepshaver (Windows)
I don't know if I'm wasting your time with an impractical suggestion, but you might try using Winimage to write the image file (assuming that you have one) to your Teac floppy. There are various menu items that may or may not work.
- Wed Oct 25, 2023 12:25 am
- Forum: Basilisk II
- Topic: A "rootless" app running a no-desktop BasiliskII
- Replies: 16
- Views: 8134
Re: A "rootless" app running a no-desktop BasiliskII
And I've now updated my fork to include SDL2 2.24.2 so that it can produce usable code even if a later version is installed in the /Library/Frameworks folder when you build:
https://github.com/emendelson/macemu-rootless
https://github.com/emendelson/macemu-rootless
- Tue Oct 24, 2023 11:08 pm
- Forum: Basilisk II
- Topic: A "rootless" app running a no-desktop BasiliskII
- Replies: 16
- Views: 8134
Re: A "rootless" app running a no-desktop BasiliskII
SDL2 2.24.2 works correctly.
2.26.0 and later versions produce a black window.
If someone can figure out what relevant detail changed in 2.26.0, then maybe this can be fixed, but I certainly can't figure it out.
2.26.0 and later versions produce a black window.
If someone can figure out what relevant detail changed in 2.26.0, then maybe this can be fixed, but I certainly can't figure it out.
- Tue Oct 24, 2023 10:24 pm
- Forum: Basilisk II
- Topic: A "rootless" app running a no-desktop BasiliskII
- Replies: 16
- Views: 8134
Re: A "rootless" app running a no-desktop BasiliskII
If in doing those experiments you happen to figure out exactly what broke between versions, please let us know :) The chance that I'll be able to figure out what part of the code broke is probably zero. If you have a moment, could you look at the code that's inside the "ifdef video_rootless&qu...
- Tue Oct 24, 2023 9:37 pm
- Forum: Basilisk II
- Topic: A "rootless" app running a no-desktop BasiliskII
- Replies: 16
- Views: 8134
Re: A "rootless" app running a no-desktop BasiliskII
What I will probably do is experiment to find out which is the most recent SDL version that works with zydeco's code, and add that framework to my fork, so that anyone can build a working system even if they have a later version installed in the ~/Library/Frameworks folder in their build environmen...
- Tue Oct 24, 2023 9:28 pm
- Forum: Basilisk II
- Topic: A "rootless" app running a no-desktop BasiliskII
- Replies: 16
- Views: 8134
Re: A "rootless" app running a no-desktop BasiliskII
What I will probably do is experiment to find out which is the most recent SDL version that works with zydeco's code, and add that framework to my fork, so that anyone can build a working system even if they have a later version installed in the ~/Library/Frameworks folder in their build environment...
- Mon Oct 23, 2023 12:37 pm
- Forum: Basilisk II
- Topic: A "rootless" app running a no-desktop BasiliskII
- Replies: 16
- Views: 8134
Re: A "rootless" app running a no-desktop BasiliskII
It turned out that it works with SDL2 2.0.22 embedded in your app, but not with the latest 2.28.4. Thank you for sorting this out. I remembered also that I fixed a similar problem by deleting the xpram file, but that may not be relevant. Is it possible to edit the code so that it works with the lat...
- Mon Oct 23, 2023 1:43 am
- Forum: Basilisk II
- Topic: A "rootless" app running a no-desktop BasiliskII
- Replies: 16
- Views: 8134
Re: A "rootless" app running a no-desktop BasiliskII
I can't figure out what's wrong. The only differences in the code are that the above build adds default settings for "disk" and "rom" and change the location of the prefs file. I can upload that code if it might be useful. I downloaded my merged code in a zip file from this page:...
- Sun Oct 22, 2023 4:00 pm
- Forum: Basilisk II
- Topic: System 7 coexisting with macOS X
- Replies: 59
- Views: 36903
Re: System 7 coexisting with macOS X
I have synced my master branch with kanjitalk755’s, but I’m using the rootless_updated branch for merging, which I haven’t done yet. I used your rootless_updated code for the merging that I used in my fork. I hope I've acknowledged that you and zydeco did all the work, and that I've only put it tog...
- Sun Oct 22, 2023 3:54 pm
- Forum: Basilisk II
- Topic: System 7 coexisting with macOS X
- Replies: 59
- Views: 36903
Re: System 7 coexisting with macOS X
@emendelson I appreciate the effort you've gone to, but this method of redistributing is somewhat less useful to me. In the future, I'll try to avoid posting anything that isn't fully useful to you. Meanwhile, anyone can download my code (see link above) and build it according to kanjitalk755's ins...
- Fri Oct 20, 2023 11:25 pm
- Forum: Basilisk II
- Topic: System 7 coexisting with macOS X
- Replies: 59
- Views: 36903